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 Shadoll Gustos

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Hippocampus
Mod - Friendly Neighborhood Garbage Collector
Hippocampus


Posts : 1868
Charmer Power : 582
Join date : 2013-06-01
Age : 32
Favorite Charmer : Wynn
Badges :
Shadoll Gustos 1658415264 Shadoll Gustos 3087721399Shadoll Gustos 1380831044


Character sheet
Name: Theodore Tsakiris
HP:
Shadoll Gustos Left_bar_bleue500/500Shadoll Gustos Empty_bar_bleue  (500/500)
MP:
Shadoll Gustos Left_bar_bleue200/200Shadoll Gustos Empty_bar_bleue  (200/200)

Shadoll Gustos Empty
PostSubject: Shadoll Gustos   Shadoll Gustos I_icon_minitimeSun Apr 27, 2014 9:53 pm

Alright, so here's the second of my Shadoll decks I made. It's a Gusto hybrid, since I thought there are a few neat plays that I can do by mixing these two archetypes, including more access to Rank 5s and more diverse Synchros (and even potentially Simorgh, though I haven't put it in here). I'm not super confident about it, though, because I lose my consistency to make Nephilim as well as becomes a bit more difficult to make Sphreez (though it's still possible and I have her in the Side). Anyway, deck:

Monsters:
3x Shadoll Falcon
3x Shadoll Dragon
3x Shadoll Lizard
3x Gusto Gulldo
3x Gusto Egul
2x Winda, Priestess of Gusto
2x Caam, Serenity of Gusto
1x Kamui, Hope of Gusto

Spells:
3x Shadoll Fusion
2x Instant Fusion
1x Contact with Gusto
1x Foolish Burial
1x Forbidden Dress
1x Mystical Space Typhoon
1x Dark Hole
1x Book of Moon
1x Mind Control

Traps:
2x Call of the Haunted
1x Powerful Rebirth
1x Fiendish Chain
1x Solemn Warning
1x Torrential Tribute
1x Bottomless Trap Hole
1x Compulsory Evacuation Device

Extra:
3x El-Shadoll Midrash
1x El-Shadoll Nephilim
1x Daigusto Gulldos
1x Daigusto Emeral
1x Arcanite Magician
1x Black Rose Dragon
1x Scrap Dragon
1x Tiras, Keeper of Genesis
1x Wind-Up Arsenal Zenmaioh
1x Stardust Spark Dragon
1x Armades, Keeper of Armaggedon
1x Vulcan the Divine
1x Gaia Dragon, the Thunder Charger

As with my other one I'm pretty new to Shadolls, so any help is appreciated. Thoughts?


Last edited by Hippocampus on Sun May 04, 2014 12:33 pm; edited 1 time in total
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Wynn
Intermediate Charmer
Intermediate Charmer
Wynn


Posts : 527
Charmer Power : 2548
Join date : 2010-09-20
Age : 33
Location : California
Badges :
Shadoll Gustos 414547


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PostSubject: Re: Shadoll Gustos   Shadoll Gustos I_icon_minitimeMon Apr 28, 2014 1:11 am

Ok. lol I wondered how long it would take for a list like this to appear.
A few things.
1. Why so many spells. This deck needs to be defensive, generally speaking spell offensive, traps defensive.
-1 swap
-2 contact
-1 duality
-1 mind control(this one I a torn one, but I tin minus)
Lance is interesting, I think a second mst is better, but not that is a personal tech..

I also don't like fensing shadows here.
Main reason, is it is sort of a pure tech as far as I am concerned. And I do think there are some possble play idea but I think until there is a wind fusion, there isn't enough spam. I think you monster line up doesn't need to be max on those 3. I think for your purpose actually beast looks like a much better card.
And falco looks like he fine at a lower number, so I suggest
-2 falcon
+2 Beast
also -1 winda
+1 caam
Keep kamui, he is can be better here.

For traps
Could go standard
+1 call of haunted
+1 Bottomless trap hole
+1 Comp
+1 fiendish
+1 ...... random

But I think
+1 call of the haunted
+1 powerful rebirth
+3 needle ceiling
Would be more interesting

Next problem, extra deck.
Now without a junk syncron, 1 gulldos should be enough.
-1 rank 7
-1 Daigusto gulldo
-1 mildrah

+ Emeral(for testng purpose)
+ the lv8 shadoll(cuz from archante magician poping opponent backrow to this thing, should be the goal of the deck)
+armedies cuz lv5 and is a light target

Hope it helps
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Eria
Admin - Water Charmer
Eria


Posts : 2621
Charmer Power : 6524
Join date : 2009-09-22
Age : 33
Location : Charmer Forum
Favorite Charmer : Eria
Badges :
Shadoll Gustos 28X2ifc


Character sheet
Name: Eria
HP:
Shadoll Gustos Left_bar_bleue300/300Shadoll Gustos Empty_bar_bleue  (300/300)
MP:
Shadoll Gustos Left_bar_bleue150/150Shadoll Gustos Empty_bar_bleue  (150/150)

Shadoll Gustos Empty
PostSubject: Re: Shadoll Gustos   Shadoll Gustos I_icon_minitimeMon Apr 28, 2014 5:46 am

Supply Unit works better in this deck compared to in your Shadoll Eater deck, isn't it? Since it has Gustos. Not to mention if Midrash is on the field you can only ss once, so opp kill your Gustos more than once, then you can't ss recruiter anymore. So Supply Unit can recover you from that.
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Hippocampus
Mod - Friendly Neighborhood Garbage Collector
Hippocampus


Posts : 1868
Charmer Power : 582
Join date : 2013-06-01
Age : 32
Favorite Charmer : Wynn
Badges :
Shadoll Gustos 1658415264 Shadoll Gustos 3087721399Shadoll Gustos 1380831044


Character sheet
Name: Theodore Tsakiris
HP:
Shadoll Gustos Left_bar_bleue500/500Shadoll Gustos Empty_bar_bleue  (500/500)
MP:
Shadoll Gustos Left_bar_bleue200/200Shadoll Gustos Empty_bar_bleue  (200/200)

Shadoll Gustos Empty
PostSubject: Re: Shadoll Gustos   Shadoll Gustos I_icon_minitimeTue Apr 29, 2014 2:43 pm

Wynn wrote:
Ok. lol I wondered how long it would take for a list like this to appear.
A few things.
1. Why so many spells. This deck needs to be defensive, generally speaking spell offensive, traps defensive.
-1 swap
-2 contact
-1 duality
-1 mind control(this one I a torn one, but I tin minus)
Lance is interesting, I think a second mst is better, but not that is a personal tech..

I also don't like fensing shadows here.
Main reason, is it is sort of a pure tech as far as I am concerned. And I do think there are some possble play idea but I think until there is a wind fusion, there isn't enough spam. I think you monster line up doesn't need to be max on those 3. I think for your purpose actually beast looks like a much better card.
And falco looks like he fine at a lower number, so I suggest
-2 falcon
+2 Beast
also -1 winda
+1 caam
Keep kamui, he is can be better here.

For traps
Could go standard
+1 call of haunted
+1 Bottomless trap hole
+1 Comp
+1 fiendish
+1 ...... random

But I think
+1 call of the haunted
+1 powerful rebirth
+3 needle ceiling
Would be more interesting

Next problem, extra deck.
Now without a junk syncron, 1 gulldos should be enough.
-1 rank 7
-1 Daigusto gulldo
-1 mildrah

+ Emeral(for testng purpose)
+ the lv8 shadoll(cuz from archante magician poping opponent backrow to this thing, should be the goal of the deck)
+armedies cuz lv5 and is a light target

Hope it helps
Thank you very much for your in-depth comments, Wynn! This helps a lot.
I think I will add a few more traps, especially considering when I tested the deck I sorta needed them at times lol.

Regarding Beast, however... I don't think it's better than Falcon. Falcon is just too good lol, it allows me to spam more from the graveyard as well as provide access to more synchro options I wouldn't otherwise have. And because this deck doesn't rely as much on drawing so much as it does manually dumping the Shadolls or special summoning the Gustos, I don't think Beast's effect would be the most useful compared to the other Shadolls. Also, I do like that it's a Level 5 for easier Xyz options, but the only easy way to summon it would be through Call of the Haunted, which has much better targets imo, and Falcon, which you proposed I take out anyway lol.

Extra is also very tight on space if you couldn't tell lol, but I definitely can't take out any Midrashes, since that's the key card of the deck lol. But I do agree with adding Nephilim and Emeral, so I'll work with it and see what I don't need the most.

Eria wrote:
Supply Unit works better in this deck compared to in your Shadoll Eater deck, isn't it? Since it has Gustos. Not to mention if Midrash is on the field you can only ss once, so opp kill your Gustos more than once, then you can't ss recruiter anymore. So Supply Unit can recover you from that.
Usually I don't have to worry about Midrash conflicting with the Gustos because Midrash rarely stays on the field longer than 1 turn (Instant Fusion is the main factor behind this). I do like Supply Unit, but I sorta feel about it the same way I feel about Beast, which I mentioned above. Still, I may try it out.
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Wynn
Intermediate Charmer
Intermediate Charmer
Wynn


Posts : 527
Charmer Power : 2548
Join date : 2010-09-20
Age : 33
Location : California
Badges :
Shadoll Gustos 414547


Shadoll Gustos Empty
PostSubject: Re: Shadoll Gustos   Shadoll Gustos I_icon_minitimeTue Apr 29, 2014 4:03 pm

Hippocampus wrote:
Wynn wrote:
Ok. lol I wondered how long it would take for a list like this to appear.
A few things.
1. Why so many spells. This deck needs to be defensive, generally speaking spell offensive, traps defensive.
-1 swap
-2 contact
-1 duality
-1 mind control(this one I a torn one, but I tin minus)
Lance is interesting, I think a second mst is better, but not that is a personal tech..

I also don't like fensing shadows here.
Main reason, is it is sort of a pure tech as far as I am concerned. And I do think there are some possble play idea but I think until there is a wind fusion, there isn't enough spam. I think you monster line up doesn't need to be max on those 3. I think for your purpose actually beast looks like a much better card.
And falco looks like he fine at a lower number, so I suggest
-2 falcon
+2 Beast
also -1 winda
+1 caam
Keep kamui, he is can be better here.

For traps
Could go standard
+1 call of haunted
+1 Bottomless trap hole
+1 Comp
+1 fiendish
+1 ...... random

But I think
+1 call of the haunted
+1 powerful rebirth
+3 needle ceiling
Would be more interesting

Next problem, extra deck.
Now without a junk syncron, 1 gulldos should be enough.
-1 rank 7
-1 Daigusto gulldo
-1 mildrah

+ Emeral(for testng purpose)
+ the lv8 shadoll(cuz from archante magician poping opponent backrow to this thing, should be the goal of the deck)
+armedies cuz lv5 and is a light target

Hope it helps
Thank you very much for your in-depth comments, Wynn! This helps a lot.
I think I will add a few more traps, especially considering when I tested the deck I sorta needed them at times lol.

Regarding Beast, however... I don't think it's better than Falcon. Falcon is just too good lol, it allows me to spam more from the graveyard as well as provide access to more synchro options I wouldn't otherwise have. And because this deck doesn't rely as much on drawing so much as it does manually dumping the Shadolls or special summoning the Gustos, I don't think Beast's effect would be the most useful compared to the other Shadolls. Also, I do like that it's a Level 5 for easier Xyz options, but the only easy way to summon it would be through Call of the Haunted, which has much better targets imo, and Falcon, which you proposed I take out anyway lol.

Extra is also very tight on space if you couldn't tell lol, but I definitely can't take out any Midrashes, since that's the key card of the deck lol. But I do agree with adding Nephilim and Emeral, so I'll work with it and see what I don't need the most.

Eria wrote:
Supply Unit works better in this deck compared to in your Shadoll Eater deck, isn't it? Since it has Gustos. Not to mention if Midrash is on the field you can only ss once, so opp kill your Gustos more than once, then you can't ss recruiter anymore. So Supply Unit can recover you from that.
Usually I don't have to worry about Midrash conflicting with the Gustos because Midrash rarely stays on the field longer than 1 turn (Instant Fusion is the main factor behind this). I do like Supply Unit, but I sorta feel about it the same way I feel about Beast, which I mentioned above. Still, I may try it out.

I am not saying don't run falcon, I am saying run just 1. Because this is a hybrid deck, and he summons monsters facedown. I think he is more useful in th grave, as MST bait to call of the haunted.Also, running falcon makes beast even scarier. Also, running beast gives you something the others don't have. A draw. And I think a draw = options vs triple falcon, which is just consstancy to a play that might not even help you. Aso beast into tiras = epic. Just saying. Espically if it is with the shadoll fusion. Since shadol fusion can possible let you fuse from deck, a archanate magician, that than fuses to a lv8 by sending a beast(draw 1) then the lv8s effect and send the second beast to grave or falcon, just gives you options.

-1 lv4 for emeral means emeral re/adds her to the extra. Being the goal/hope.
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Hippocampus
Mod - Friendly Neighborhood Garbage Collector
Hippocampus


Posts : 1868
Charmer Power : 582
Join date : 2013-06-01
Age : 32
Favorite Charmer : Wynn
Badges :
Shadoll Gustos 1658415264 Shadoll Gustos 3087721399Shadoll Gustos 1380831044


Character sheet
Name: Theodore Tsakiris
HP:
Shadoll Gustos Left_bar_bleue500/500Shadoll Gustos Empty_bar_bleue  (500/500)
MP:
Shadoll Gustos Left_bar_bleue200/200Shadoll Gustos Empty_bar_bleue  (200/200)

Shadoll Gustos Empty
PostSubject: Re: Shadoll Gustos   Shadoll Gustos I_icon_minitimeSun May 04, 2014 12:29 pm

Made some changes here thanks to Wynn's suggestions

-1 Winda, Priestess of Gusto
-1 Forbidden Lance
-1 Pot of Dichotomy
-1 Contact of Gusto
-1 Creature Swap
-1 Facing the Shadows
-1 Number 101: Silent Honor Ark
-1 Daigusto Gulldos
+1 Caam, Serenity of Gusto
+1 Forbidden Dress
+1 Bottomless Trap Hole
+1 Compulsory Evacuation Device
+1 Powerful Rebirth
+1 El-Shadoll Nephilim
+1 Daigusto Emeral

Lol, also realized before that this was 41 cards... meant to be 40, so fixed here.
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PostSubject: Re: Shadoll Gustos   Shadoll Gustos I_icon_minitime

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