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Character sheet from Will Lair

Junior Charmer
Junior Charmer




Name : Milla
HP :
View a character sheet Left_bar_bleue700/700View a character sheet Empty_bar_bleue
 (700/700)
MP :
View a character sheet Left_bar_bleue210/950View a character sheet Empty_bar_bleue
 (210/950)
Defense : 320
Attack : 280
Level : 15
Element : Light
Sex :
Female
Class : Light Charmer / Temporal Magician
Origin : Spirit World
:
SkillSkillMP CostMP CostDescriptionDescription
 Spiritual Light Art - Kousai50Summons and shoots several Light Energy bullets at the enemy. Does 170 Light damage up to three enemies. 2 minutes cooldown.
 Light of Intervention10The user takes damage from any physical or magic attack to the MP instead of HP. Won't work if the user is under 80 MP. Lasts 5 turns or until the MP gauge reaches 0.
 Heaven's Barrier75Attacks that require MP to be used cannot be interrupted or blocked by the enemy. Lasts 5 MP attacks.
 Possession of the Light Spirit100Performs a soul fusion with a LIGHT attribute monster. Increases ATK and DEF by 340 points. Increases the Maximum HP by 50%. Can only be used once per battle. Needs Happy Lover or any other LIGHT monster to perform.
 Light Hi-Heal80Heals an ally by 200 HP and restores their condition. Healing amount increases by 200 and restores HP by 10% per minute while used while performing a soul fusion. Restoring effect lasts 10 minutes.
 Light Charm200Performs a spell to gain control over a LIGHT Monster, the spell must not be interrupted or it won't work. Requires at least 2 minutes to cast. Time needed increases depending on the level of the target.
 Magic HealPassiveGradually restores MP on herself by 10% per minute. Amount increases to 20% while used while performing a soul fusion.
 Swords of Revealing Light180Inprisons an enemy/enemies with swords made of light energy within a range of 10 m (32ft) for 3 minutes.
  Light Boost350Increases the attack of an ally by 300 as well as giving them Light attribute to all their attacks for 10 minutes.
   Photon Lead500Grants Milla the ability to Summon LIGHT monsters to the battle the monsters summoned cannot exceed the level of the summoner.
 Divine PunishmentAll MPThe user draws power from The Sanctuary in the Sky to summon a purging Light thunder against an enemy. The attack will negate the abilities of the target doing 1500 damage. 6 hour cooldown.